I found the overall project challenging but not impoosible to complete i did enjoy this project even though the mapping part was the hardest bit and took hours.
Doing this tutorial personally myself i found that i have learned alot more in the program like using certain fetures such as all the cut and welding and creating tools makes editing objects/polys more easier, ive started to use control + Z if u do something wrong in the program and a few other quick ways to do things... i also learnt the same with photoshop.
Things that i didnt think went well on the project was creating meshes i think i need to be more careful in how im making them or mabe think more about the shape of objects that im creating as in the project i found myself getting ahead then having to go back and edit some bits as i had not done things correctly or had bits sticking out, also mabe have spent more time on my skin to make it perfect as the images i was working with i feel was poor quality which made it hard at times.... if i had more time i would like to add some more features to it like mabe a necklace.
My Face
Friday, 22 October 2010
Thursday, 21 October 2010
Making The Skin
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Uvw Mapping
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To Do unwrap uvw i used a chequered material in the material editor to make sure that it was all even so that when i placed the skin onto the object it wouldnt be stretched and would follow around the boject quiet nicely....
Tuesday, 19 October 2010
The Ear
Making The Head....
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This way my first attempt at the head it didnt come out to well so i decided to remake it agen as i qorked out what i had to do so that it would be easier to make second time around... i didnt make it big enough and i hat to strech the head n then the shape of the head did not come out to nice..
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To make the head had to go back into photoshop and edit the typology of the head to get the shape, then back into 3dsmax to get a sphere and play around with it until it matched the size of my head... Then Using a Window & Crossing Tool to delete the pollys that i didnt need... i snapped the points together to the head once they are connected i used the loop and collapse tool to make less pollys which is a very good tool i found and useful to know!....Tto attach it to the face i selected it and clicked edit poly and then attach :)
Wednesday, 13 October 2010
Nose, Eyes And Mouth
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