Wednesday 29 September 2010

Importing The Images In 3dsmax...


To put our image on the plane i had to import the image on to a plane in 3dsmax to do this i used the material editor and added it through a bitmap... Once it Was Selected onto the plane i then used the modifer list to use the UVW Map to get the correct size of our image, However ...

A problem i came across when importing my image was that it was not showing up the lines i had drawn on my face in photoshop and that the images needed to be reloaded to make them more clearer to this i clicked on Customise > Prefrences > View ports > Configure Driver > Click Bitmap Sizes (Both) and to Reload the Image i went into Material Editor and went into Bitmap and went into the Bitmap Parematers to Reload the image and now i have a nice clear image to work from :)

Last of all on this part of the steps... Freezing The Images... To Do this is pretty simple you just go into the options an edit the objects and unclick see in gray...

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